Biggest Winners
Infernalist: Fireblast ignite spread +20%, triple Flame Resonance gives 15% more ignite — biggest beneficiary. Titan: Two-hand base crit from 5% to 6.5%, slam skills +12% damage, usage rate expected to double. Tempest: Storm Call chain range +33%, shock improvements, massive clear-speed boost.
Slightly Nerfed but Still Strong
Blood Mage: Spell damage 30%→25%, but +10% cast speed compensation, actual DPS impact under 3%. Deadeye: Far Shot rework removes close penalty but long-range crit bonus less universal than old more damage.
Notable Changes
Necromancer: Minion base life +15%, skeleton mage projectile speed +20%, potential B→A tier. Shadow: Chaos DoT base damage +10%, but lacks direct rune system synergy.