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Cold Minion Lich

Witch · Lich · Habilidad principal: Skeletal Sniper · Patch 0.5.4

por maxroll (imported) · actualizado 2026-07-10

A minion-driven Lich where your undead do all the killing: Skeletal Snipers and Volcano-spawned Raging Spirits carry the campaign, then permanent Gelid Zealot and Gargantuan Wasp Spectres plus a Wolf Pack take over at endgame. Amplify them with curses, Pain Offering, and Unholy Might while ES + Block keep you alive. No mandatory uniques, and far clearer visuals than the lightning minion routes.

Configuración de gemas — Min-Max Gelid only

Skeletal Warrior Weapon Skill Sacrificial Lamb Last Gasp Amanamu's Tithe Deathmarch Pain Offering Danse Macabre Ablation Persistence II Brutus Brain Magnified Effect II Despair Heightened Curse Cursed Ground Focused Curse Inspiration II Persistence II Summon Spectre Muster Feeding Frenzy II Tul's Stillness Dialla's Desire Wildshards II Skeletal Cleric Arcane Tempo II Meat Shield II Last Gasp Minion Mastery Skeletal Storm Mage Conduction Overcharge Muster Esh's Radiance Feeding Frenzy II Skeletal Brute Bidding III Persistence II Magnified Effect II Last Gasp Minion Mastery Convalescence Persistence II Second Wind III Ingenuity II Wolf Pack Muster Romira's Requital Uul Netols Embrace Tecrod's Revenge Feeding Frenzy II Skeletal Frost Mage Bidding III Persistence II Last Gasp Magnified Effect II Minion Mastery Sigil Of Power Persistence II Magnified Effect II
Progresión de subida (10 etapas)
Act 1 Step 1
Unearth Skeletal Sniper Scattershot Fire Infusion Volcano Ignition Skeletal Warrior Weapon Skill Contagion Unleash Frost Bomb
Act 1 Step 2
Unearth Brutality Skeletal Sniper Scattershot Fire Infusion Volcano Ignition Arcane Surge Skeletal Warrior Weapon Skill Last Gasp Contagion Unleash Frost Bomb
Act 1 Step 3
Unearth Brutality Skeletal Sniper Scattershot Last Gasp Volcano Ignition Arcane Surge Skeletal Warrior Weapon Skill Last Gasp Raging Spirits Fire Infusion Last Gasp Frost Bomb
Act 2 & New Supports
Unearth Minion Instability Infernal Legion Volcano Ignition Arcane Surge Skeletal Warrior Weapon Skill Last Gasp Infernal Legion Raging Spirits Last Gasp Minion Melee Splash Fire Infusion Elemental Weakness Spell Cascade Inspiration Skeletal Sniper Scattershot II Last Gasp Fire Infusion Frost Bomb Strip Away
Act 3 & New Supports
Unearth Minion Instability Infernal Legion Skeletal Warrior Weapon Skill Last Gasp Infernal Legion Raging Spirits Last Gasp Minion Melee Splash Feeding Frenzy Pain Offering Meat Shield Elemental Army Elemental Weakness Spell Cascade Inspiration Focused Curse Skeletal Sniper Last Gasp Scattershot Fire Infusion Frost Bomb Strip Away Magnified Effect
Act 4 & New Supports
Unearth Minion Instability Infernal Legion Feeding Frenzy II Skeletal Warrior Weapon Skill Sacrificial Lamb Last Gasp Meat Shield II Pain Offering Elemental Army Meat Shield II Danse Macabre Raging Spirits Feeding Frenzy II Last Gasp Minion Melee Splash Elemental Weakness Spell Cascade Inspiration II Focused Curse Skeletal Cleric Last Gasp Arcane Tempo II Meat Shield II Summon Spectre Scattershot II Feeding Frenzy II Muster Magnified Effect II Frost Bomb Strip Away Magnified Effect II Wolf Pack Last Gasp Feeding Frenzy II Loyalty
Early Gelid & Wolves & SRS
Skeletal Warrior Weapon Skill Sacrificial Lamb Last Gasp Meat Shield II Pain Offering Meat Shield Danse Macabre Ablation Persistence II Elemental Weakness Inspiration II Spell Cascade Focused Curse Arcane Surge Summon Spectre Muster Feeding Frenzy II Wildshards II Cold Infusion Controlled Destruction Skeletal Cleric Last Gasp Arcane Tempo II Meat Shield II Deathmarch Skeletal Storm Mage Conduction Muster Feeding Frenzy II Overcharge Last Gasp Unearth Muster Feeding Frenzy II Pin II Rage III Frost Bomb Strip Away Magnified Effect II Long Fuse II Raging Spirits Feeding Frenzy II Muster Last Gasp Minion Melee Splash II Wolf Pack Loyalty Last Gasp Muster Feeding Frenzy II Rage III
Mid Wasps & Gelid
Skeletal Warrior Weapon Skill Sacrificial Lamb Last Gasp Meat Shield II Deathmarch Pain Offering Danse Macabre Ablation Brutus Brain Persistence II Magnified Effect II Despair Heightened Curse Inspiration II Cursed Ground Focused Curse Summon Spectre Muster Feeding Frenzy II Cold Infusion Tecrod's Revenge Controlled Destruction Skeletal Cleric Arcane Tempo II Meat Shield II Last Gasp Deathmarch Skeletal Storm Mage Conduction Muster Overcharge Feeding Frenzy II Last Gasp Wolf Pack Muster Romira's Requital Feeding Frenzy II Last Gasp Rage III Convalescence Second Wind III Ingenuity II Persistence II Summon Spectre Muster Feeding Frenzy II Rage III Minion Melee Splash II Martial Tempo II Unearth Muster Feeding Frenzy II Pin II Rage III Martial Tempo II Sigil Of Power Persistence II Magnified Effect II
Late Wasps & Gelid
Skeletal Warrior Weapon Skill Sacrificial Lamb Last Gasp Amanamu's Tithe Deathmarch Pain Offering Danse Macabre Ablation Persistence II Brutus Brain Magnified Effect II Despair Heightened Curse Cursed Ground Focused Curse Inspiration II Persistence II Summon Spectre Muster Feeding Frenzy II Tul's Stillness Tecrod's Revenge Cold Infusion Skeletal Cleric Arcane Tempo II Meat Shield II Last Gasp Deathmarch Skeletal Storm Mage Conduction Overcharge Muster Feeding Frenzy II Lightning Infusion Skeletal Brute Bidding III Persistence II Magnified Effect II Last Gasp Minion Mastery Convalescence Persistence II Second Wind III Ingenuity II Arcane Tempo II Wolf Pack Muster Romira's Requital Feeding Frenzy II Last Gasp Rage III Summon Spectre Muster Feeding Frenzy II Rage III Martial Tempo II Minion Melee Splash II Sigil Of Power Persistence II Magnified Effect II
Min-Max Wasps & Gelid
Skeletal Warrior Weapon Skill Sacrificial Lamb Last Gasp Amanamu's Tithe Deathmarch Pain Offering Danse Macabre Ablation Persistence II Brutus Brain Magnified Effect II Despair Heightened Curse Cursed Ground Focused Curse Inspiration II Persistence II Summon Spectre Muster Feeding Frenzy II Tul's Stillness Dialla's Desire Cold Infusion Skeletal Cleric Arcane Tempo II Meat Shield II Last Gasp Deathmarch Minion Mastery Skeletal Storm Mage Conduction Overcharge Muster Esh's Radiance Feeding Frenzy II Skeletal Brute Bidding III Persistence II Magnified Effect II Last Gasp Minion Mastery Convalescence Persistence II Second Wind III Ingenuity II Arcane Tempo II Wolf Pack Muster Romira's Requital Tecrod's Revenge Feeding Frenzy II Rage III Summon Spectre Muster Feeding Frenzy II Uul Netols Embrace Rage III Minion Melee Splash II Sigil Of Power Persistence II Magnified Effect II

Equipo (16 ranuras)

Fine Belt
Belt · rare
Twig Circlet
Helm · rare
Amber Amulet
Amulet · rare
Pilgrim Vestments
BodyArmour · unique
Torn Gloves
Gloves · rare
Rattling Sceptre
Weapon · rare
Sapphire Ring
Ring · rare
Ruby Ring
Ring2 · rare
Emblem Crest Shield
Offhand · rare
Lattice Sandals
Boots · unique
Amethyst Charm
Charm1 · magic
Giant Mana Flask
Flask2 · magic
Grand Life Flask
Flask1 · magic
Thawing Charm
Charm2 · magic
Spiked Club
Weapon2 · unique
Rattling Sceptre
Offhand2 · rare

Árbol de pasivas (71 asignados)

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Piedras angulares y notables (15)

Guía completa

Cold Minion Lich — Full Guide (0.5.4)

Source: https://maxroll.gg/poe2/build-guides/frost-mage-lich-build-guide Version: Path of Exile 2 — 0.5.4 Class: Witch → Lich | Main skills: Summon Skeletons (Sniper / Arsonist / Storm Mage / Cleric / Brute setups) + Raging Spirits + Spectres


Build Overview

Cold Minion Lich is a minion-driven Witch / Lich build. Your minions deal every point of damage all game long; your job is to:

The gameplay loop has two phases:

Phase Minion core Trigger chain
Campaign (Acts 1–4) Skeletal Sniper + Volcano-summoned Raging Spirits + temporary Unearth corpse minions Volcano ignites → Sniper gas-arrow explosions → Frost Bomb shreds res → Pain Offering amps
Endgame Permanent Spectres (Gelid Zealots + Gargantuan Wasp) + Wolf Pack Despair / Sigil of Power pre-buff → Spectres auto-attack → Skeletal Brute applies Intimidate

Author's note: total damage is lower than the "Minion Army" or "Lightning Minion" routes, but the visual clarity beats the lightning archetype and there are no mandatory uniques — a great league starter.


Skills In Depth

Leveling (Act 1)

Early mana is tight: link Efficiency I to Elemental Weakness, and to Pain Offering as needed.

Mapping (Act 3 → Early Endgame)

Bossing (Single Target / Endgame)

Auras / Buffs (Reservation)

Skill Rotation

Act 1 (after step 3)

  1. Volcano → summons 2 Raging Spirits + ignites.
  2. Command the Sniper's gas arrow (the burning ground detonates it).
  3. Volcano again → 2 more Spirits.
  4. Frost Bomb on elites/bosses.
  5. Unearth corpses for extra minions.

Act 3 → early endgame

  1. Elemental Weakness (keep it up; it also summons Spirits).
  2. Frost Bomb to shred resistance.
  3. Command the Snipers to attack.
  4. Pain Offering for damage (bosses/elites).
  5. Unearth for corpse minions.

Mid / late endgame

  1. (Pre-boss) swap weapon sets; pre-buff with Sigil of Power + Despair.
  2. Pain Offering for the damage buff.
  3. Despair as the standing curse.
  4. Skeletal Brute Command for Intimidate (late game).
  5. Convalescence the instant ES bottoms out.

Ascendancy (Lich)

Take the points in order:

  1. Soulless Form — 10% of damage bypasses ES and hits life directly; also neutralizes the mana degen that Necromantic Conduit will introduce.
  2. Necromantic Conduit — grants nearby minions Unholy Might (30% of all damage gained as extra chaos). Cost: you lose 5% of maximum mana per second, and you must stand near your minions (4m base radius, extendable via Profane Commander).
  3. Eternal Life — immune to poison and bleed while you have ES; synergizes with Soulless Form / Heavy Buffer. Cost: you cannot recover life while it's active (Mask of the Stitched Demon can temporarily disable ES for healing).
  4. Crystalline Phylactery — an extra jewel socket with +100% jewel effect.

Passive Tree

Maxroll planner IDs (open in a browser for the full tree):

Priorities / Key Notables

Early

Mid

Late

Attribute Requirements

Amulet Anoint


Stat Priority

Offense

  1. +# Level of all Minion Skills (best value — far stronger than anything else)
  2. +# Spirit, #% Increased Spirit
  3. Minions and Allies have #% Increased Damage
  4. Minions and Allies have #% Increased Cast Speed
  5. Minions and Allies have #% Increased Attack Speed

Defense

  1. All four resistances (fire/cold/lightning/chaos) at 75%
  2. Max ES, #% Increased ES
  3. Shield #% Block Chance
  4. #% Faster Start of ES Recharge / #% Increased ES Recharge Rate
  5. +# Maximum Life

Stage targets:


Gearing

Full recommended gear planner: https://maxroll.gg/poe2/planner/er7v807t#planner=0&equipment

Body Armour

Stage Key mods
Campaign Any ES base
Early maps High ES roll
Mid-game Reduced Duration of Ignite + Increased ES Recharge
Late Socket 1–2 Craiceann's Runes of Recovery

Main Hand — Sceptre

Off-hand — Staff (late, weapon set 2)

Shield / Offhand

Boots

Helmet

Gloves / Belt

Amulet

Rings

Jewels

Campaign Bonus


Key Uniques Quick Reference

Unique Slot Purpose
Bones of Ullr Boots Minion-buff boots; Rune-Forge +5% movement speed
Enfolding Dawn (Trigger gem) Makes the Skeletal Arsonist route take off (needs ≥ 6 Arsonists)
Evergrasping Ring Ring Minions gain extra chaos damage (the core endgame ring)
Romira's Requital Ring Endgame Wolf Pack support (replaces Loyalty)
Mask of the Stitched Demon Helmet Utility: temporarily disables ES in town to heal (works around Eternal Life's no-life-recovery clause)
Prism Guardian Shield Endgame defensive shield
Ventor's Gamble Ring Fallback ring with Spirit

Mana Sustain

Early (Acts 1–2):

After Soulless Form:

Mid-game passive:

Warning: Necromantic Conduit's mana penalty is the price of Unholy Might — you must take it. Balance it out with Soulless Form + Open Mind.


Tips & Tricks


Summary

Cold Minion Lich is a summoner with crisp visuals, zero mandatory uniques, and a seamless campaign-to-endgame arc.