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Minion Army Infernalist

Witch · Infernalist · Compétence principale: Vaal Guard Spectres · Patch 0.5.4

par maxroll (imported) · mis à jour 2026-07-10

Command a true undead army: specialized skeletons cover damage, burst, mitigation, and debuffs while Vaal Guard Bomber Spectres and Skeletal Reavers carry the frontline. Layer Pain Offering, curses, and command skills for stacked multipliers. No uniques required — pure rares take it from league start to T17, with support-gem uniques unlocking a big late-game power jump.

Configuration des gemmes — Min-Max Wasps

Skeletal Warrior Weapon Skill Last Gasp Amanamu's Tithe Sacrificial Lamb Deathmarch Summon Infernal Hound Romira's Requital Tecrod's Revenge Muster Rage III Feeding Frenzy II Skeletal Sniper Last Gasp Culling Strike II Maim Chain III Pain Offering Danse Macabre Ablation Brutus Brain Persistence II Magnified Effect II Skeletal Cleric Arcane Tempo II Last Gasp Meat Shield II Deathmarch Minion Mastery Skeletal Storm Mage Conduction Muster Overcharge Feeding Frenzy II Esh's Radiance Skeletal Brute Bidding III Persistence II Magnified Effect II Last Gasp Physical Mastery Skeletal Frost Mage Last Gasp Bidding III Persistence II Magnified Effect II Minion Mastery Despair Cursed Ground Focused Curse Heightened Curse Inspiration II Persistence II Summon Spectre Muster Dialla's Desire Uul Netols Embrace Rage III Minion Melee Splash II Convalescence Second Wind III Ingenuity II Persistence II Upwelling
Progression de montée (10 étapes)
Act 1 - Step 1
Unearth Skeletal Sniper Scattershot Fire Infusion Volcano Ignition Skeletal Warrior Weapon Skill Contagion Unleash Frost Bomb
Act 1 - Step 2
Unearth Brutality Skeletal Sniper Scattershot Fire Infusion Volcano Ignition Arcane Surge Skeletal Warrior Weapon Skill Last Gasp Contagion Unleash Frost Bomb
Act 1 - Step 3
Unearth Brutality Skeletal Sniper Scattershot Last Gasp Volcano Ignition Arcane Surge Skeletal Warrior Weapon Skill Last Gasp Frost Bomb Raging Spirits Fire Infusion Last Gasp
Act 2 & New Supports
Unearth Brutality Skeletal Sniper Scattershot II Last Gasp Fire Infusion Volcano Ignition Arcane Surge Skeletal Warrior Weapon Skill Last Gasp Frost Bomb Strip Away Raging Spirits Last Gasp Minion Melee Splash Fire Infusion Elemental Weakness Spell Cascade Inspiration Summon Infernal Hound Last Gasp Loyalty
Act 3 & New Supports
Unearth Brutality II Feeding Frenzy Skeletal Sniper Last Gasp Scattershot II Fire Infusion Volcano Ignition Arcane Surge Skeletal Warrior Weapon Skill Sacrificial Lamb Last Gasp Frost Bomb Magnified Effect Strip Away Raging Spirits Last Gasp Minion Melee Splash Feeding Frenzy Pain Offering Meat Shield Elemental Army Elemental Weakness Spell Cascade Inspiration Summon Infernal Hound Loyalty Last Gasp Meat Shield
Act 4 & Vaal Guard
Unearth Muster Feeding Frenzy II Brutality III Summon Spectre Feeding Frenzy II Scattershot II Muster Magnified Effect II Volcano Ignition Arcane Surge Arcane Tempo II Skeletal Warrior Weapon Skill Sacrificial Lamb Last Gasp Meat Shield II Frost Bomb Magnified Effect Strip Away Raging Spirits Last Gasp Minion Melee Splash Feeding Frenzy II Pain Offering Meat Shield II Elemental Army Danse Macabre Elemental Weakness Cursed Ground Inspiration II Heightened Curse Summon Infernal Hound Meat Shield Loyalty Last Gasp Skeletal Cleric Last Gasp Arcane Tempo II Meat Shield II
Early Vaal Guards
Skeletal Warrior Weapon Skill Sacrificial Lamb Last Gasp Meat Shield II Summon Infernal Hound Loyalty Meat Shield II Last Gasp Elemental Army Summon Spectre Muster Feeding Frenzy II Scattershot II Magnified Effect II Minion Mastery Vulnerability Heightened Curse Inspiration II Cursed Ground Focused Curse Pain Offering Danse Macabre Ablation Meat Shield II Elemental Army Skeletal Reaver Last Gasp Muster Feeding Frenzy II Brutality III Rage III Skeletal Cleric Arcane Tempo II Meat Shield II Last Gasp Elemental Army Skeletal Storm Mage Conduction Muster Feeding Frenzy II Overcharge Skeletal Brute Bidding III Last Gasp Persistence II Magnified Effect II Skeletal Sniper Maim Culling Strike II Last Gasp Muster Unearth Muster Feeding Frenzy II Brutality III Pin II
Mid Vaal Guards & Reavers
Skeletal Warrior Weapon Skill Last Gasp Sacrificial Lamb Meat Shield II Deathmarch Summon Infernal Hound Romira's Requital Last Gasp Muster Rage III Splinter III Summon Spectre Muster Scattershot II Feeding Frenzy II Magnified Effect II Minion Mastery Skeletal Reaver Tecrod's Revenge Muster Feeding Frenzy II Minion Melee Splash II Martial Tempo II Despair Inspiration II Cursed Ground Heightened Curse Focused Curse Pain Offering Danse Macabre Ablation Brutus Brain Persistence II Magnified Effect II Skeletal Cleric Arcane Tempo II Meat Shield II Last Gasp Deathmarch Skeletal Storm Mage Conduction Muster Overcharge Feeding Frenzy II Last Gasp Skeletal Brute Bidding III Persistence II Magnified Effect II Last Gasp Skeletal Sniper Last Gasp Culling Strike II Maim Chain III Convalescence Second Wind III Ingenuity II Persistence II Upwelling
Late Vaal Guards & Reavers
Skeletal Warrior Weapon Skill Last Gasp Sacrificial Lamb Amanamu's Tithe Deathmarch Summon Infernal Hound Romira's Requital Last Gasp Muster Rage III Splinter III Summon Spectre Muster Scattershot II Feeding Frenzy II Dialla's Desire Minion Mastery Skeletal Reaver Tecrod's Revenge Muster Feeding Frenzy II Minion Melee Splash II Martial Tempo II Pain Offering Danse Macabre Ablation Brutus Brain Persistence II Magnified Effect II Skeletal Cleric Arcane Tempo II Meat Shield II Last Gasp Deathmarch Skeletal Storm Mage Conduction Muster Overcharge Feeding Frenzy II Esh's Radiance Skeletal Brute Bidding III Persistence II Last Gasp Magnified Effect II Skeletal Frost Mage Last Gasp Bidding III Persistence II Magnified Effect II Despair Cursed Ground Focused Curse Heightened Curse Inspiration II Persistence II Convalescence Ingenuity II Second Wind III Persistence II Upwelling
Min-Max VGs & Reavers
Skeletal Warrior Weapon Skill Amanamu's Tithe Last Gasp Sacrificial Lamb Deathmarch Summon Infernal Hound Romira's Requital Muster Rage III Last Gasp Feeding Frenzy II Summon Spectre Muster Dialla's Desire Uul Netols Embrace Feeding Frenzy II Scattershot II Skeletal Reaver Tecrod's Revenge Muster Feeding Frenzy II Martial Tempo II Minion Melee Splash II Pain Offering Danse Macabre Ablation Brutus Brain Persistence II Magnified Effect II Skeletal Cleric Arcane Tempo II Last Gasp Meat Shield II Deathmarch Minion Mastery Skeletal Storm Mage Conduction Muster Overcharge Feeding Frenzy II Esh's Radiance Skeletal Brute Bidding III Persistence II Magnified Effect II Last Gasp Minion Mastery Despair Cursed Ground Focused Curse Heightened Curse Inspiration II Persistence II Skeletal Frost Mage Last Gasp Bidding III Persistence II Magnified Effect II Minion Mastery Convalescence Second Wind III Ingenuity II Persistence II Upwelling

Équipement (14 emplacements)

Twig Circlet
Helm · rare
Rattling Sceptre
Weapon · rare
Sapphire Ring
Ring · rare
Pilgrim Vestments
BodyArmour · unique
Emblem Crest Shield
Offhand · rare
Amber Amulet
Amulet · rare
Ruby Ring
Ring2 · rare
Rawhide Belt
Belt · rare
Torn Gloves
Gloves · rare
Giant Mana Flask
Flask2 · magic
Grand Life Flask
Flask1 · magic
Amethyst Charm
Charm1 · magic
Lattice Sandals
Boots · unique
Antidote Charm
Charm2 · magic

Arbre de passifs (60 alloués)

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Clés de voûte et notables (12)

Guide complet

Minion Army Infernalist — Full Guide (0.5.4)

Source: maxroll.gg/poe2/build-guides/minion-army-infernalist-build-guide Version: Path of Exile 2 — 0.5.4 (Return of the Ancients) Class: Witch → Infernalist | Main skills: Summon Skeletons (multiple skeleton types + Raging Spirits + Vaal Guard Spectres)


1. Build Overview

Minion Army Infernalist is a multi-type minion legion build. The idea isn't one minion spammed across the screen — it's giving each skeleton type a distinct job (main damage / burst / mitigation / resistance shred / damage amp), layering Pain Offering, curses, and Command skills on top, with Vaal Guard Spectres (Bomber variant) and Skeletal Reavers carrying the damage across front and back lines.

The gameplay loop:

  1. Volcano continuously spawns Raging Spirits — your main early clear.
  2. Summon your Spectre / Skeletal roster until the Spirit budget is full.
  3. Layer Pain Offering + curses (Vulnerability → Despair ) for buffs and resistance shred.
  4. At key moments, fire the Command skills of Skeletal Brute (Intimidate) , Skeletal Frost Mage (mitigation) , and Skeletal Sniper (gas-arrow detonation) to burst bosses.
  5. Unearth generates corpses; Skeletal Reavers enrage for 20 seconds after dying via Tecrod's Revenge.

Pros

Cons


2. Skills In Depth

Leveling (Act 1)

Open with Volcano ignites + Skeletal Sniper gas-arrow detonations + Contagion for chaos spread.

Mapping

Mid-to-late clear runs on Vaal Guard Spectres (Bombers) plus a skeleton support cast:

Bossing

Mid-to-late boss fights:

Auras / Buffs / Reservation

Skill Rotation

Mapping loop

  1. Pain Offering (damage buff)
  2. Vulnerability (curse)
  3. Skeletal Brute Command (Intimidate)
  4. Unearth (corpses)

Boss loop

  1. Skeletal Reaver Command (trigger enrage when conditions allow)
  2. Pain Offering (keep the buff rolling)
  3. Despair (chaos curse)
  4. Skeletal Brute Command (Intimidate)
  5. Skeletal Frost Mage Command (40% mitigation; cast AFTER the Brute so the ice shield doesn't mask the mitigation layer)

Early loop (Acts 1–2)

  1. Volcano (ignite + spawn Raging Spirits)
  2. Skeletal Sniper Command (gas-arrow detonation)
  3. Frost Bomb (Exposure)
  4. Contagion (chaos DoT)
  5. Unearth (corpses)

3. Ascendancy (Infernalist) Order

Take the 4 ascendancy nodes in this order:

  1. Loyal Hellhound — 10% damage reduction while Loyalty is socketed, plus Fire Exposure on enemies.
  2. Altered Flesh — physical mitigation, and converts part of incoming damage using your chaos res into cold/lightning "split" defense.
  3. Beidat's Will — reserves 25% of Life for a big maximum Spirit boost — your key Spirit ceiling source.
  4. Beidat's Hand (default) or the two Life nodes (if HP < 1400 and chaos res is low).

4. Passive Tree

Key Notables

Late-game tree leans into maximum ES, ES recharge rate, and minion damage.


5. Stat Priority

Offense (highest to lowest)

  1. +# Level of all Minion Skills (the biggest multiplier)
  2. +# to Spirit / Increased Spirit (Spirit IS your minion cap)
  3. Minions and Allies have #% Increased Damage
  4. Minions and Allies have +# to +# Additional Attack Physical Damage
  5. Minions and Allies have #% Increased Attack Speed

Defense

  1. +#% Fire / Cold / Lightning / Chaos Resistance (cap at 75% before mapping)
  2. +#% Maximum Fire Resistance (late-game fire mitigation)
  3. #% Increased Energy Shield
  4. +# To Maximum Energy Shield
  5. +# To Maximum Life
  6. Shield with high % Block Chance (if running a shield)

Stage targets

Stage Resistances ES / Spirit / other
Campaign Elemental capped Just cover attribute requirements
Early Mapping 76% elemental / 60%+ chaos High ES base, core gear assembled
Endgame 76% / high chaos 360+ Spirit, stacked ES, max fire res

6. Gearing

Campaign

Slot Mod priority
Helmet +# minion skill levels / ES; Talisman socket: Ralakesh + Egrin/Greater Iron Rune
Body Armour +# minion skill levels / % Increased Spirit / ES / Life; Runes: resistances → Greater Iron / Craiceann's
Gloves ES / resistances / attributes
Boots ES / movement speed / resistances; Bones of Ullr after ascending
Belt ES / resistances / Life
Amulet +# minion skill levels / ES / resistances; Instill: Essence Infusion (early) or Warlord Leader (late)
Weapon Rattling Sceptre or Stoic Sceptre; +# minion lvl / flat phys / Spirit
Off-hand High-ES shield; +2 minion levels / block
Rings Resistances / attributes / Life

Early Mapping

Endgame

Unique introductions

Item Slot Purpose
Enfolding Dawn Body / Shield Early defensive stopgap; makes Skeletal Arsonists viable
Bones of Ullr Boots Minion gear; Runeforge "+5% movement speed"
Trenchtimbre Off-hand The damage option when not running Block
Evergrasping Ring Ring Minions gain added chaos damage; swap your curse to Despair once equipped
Ventor's Gamble Ring Rare-equivalent with Spirit / multiple minion mods
Waveshaper Off-hand (L51) ES replacement for Enfolding Dawn

Late-game Support Unique Gems

Belt (late-game must-have): Increased Reservation Efficiency of Minion Skills (critical to the Spirit budget).

Amulet (late): Minions have #% increased cooldown recovery rate (if you can roll it).


7. Mana Sustain


8. Tips & Tricks


9. Leveling Jeweller's Orb Usage


10. Act 4 Ngakanu Side Quest


11. Summary

Minion Army Infernalist in 0.5.4 is a forgiving build with a respectable ceiling. It demands no core uniques — a Rattling Sceptre and rares carry it from league start through T17. At endgame, adding minion Support Unique Gems like Tecrod's Revenge / Brutus' Brain / Uul-Netol's Embrace gives the Reaver + Vaal Guard double act a visible jump in both damage and durability.

Its complexity comes from rotating multiple Command skills — if you don't want to memorize a rotation, drop the Sniper / Frost Mage Commands and keep the lean Pain Offering + Despair + Brute loop.