Witch Ascendancies
Blood Mage: Sanguine Power 30%→25% more spell damage, +10% cast speed. Infernalist: Flame Heart adds +20% ignite spread range. Necromancer: Minion life 10%→15% more, +20% skeleton mage projectile speed.
Ranger Ascendancies
Deadeye: Far Shot reworked — no close penalty, 20% more crit at range. Pathfinder: Flask effect +10%→+15%. Warden: Chaos penetration +5%→+8%.
Marauder Ascendancies
Titan: Two-hand base crit +1.5%, slam +12% damage. Chieftain: Totem life +20%, fire totem +15% damage. Berserker: Rage effect +25%.
Martial Artist (New)
Pugilist, Shadow Monk, Elemental Adept — see Martial Artist guide.
Spirit Walker (New)
Ancestral Hierophant, Soul Binder, Spirit Resonator — see Spirit Walker guide.