Runic Infusion System
The core mechanic of 0.5 allows embedding special runes into equipment, each providing unique stat bonuses and skill interactions. 24 base runes across four categories: Fire, Cold, Lightning, and Chaos.
Two New Classes
Martial Artist: Dex/Int-based melee class using fist weapons and quarterstaves, specializing in combo systems and elemental strikes. Spirit Walker: Int/Str-based summoner class commanding ancestral spirits, featuring a unique "Spirit Possession" mechanic.
Runes of Aldur Endgame
New pinnacle boss "Aldur, the Rune Keeper" and its exclusive domain now available. Defeat him for legendary runes and limited equipment.
Atlas Tree Expansion
New "Rune Resonance" branch with 16 nodes, allowing customization of rune drop weighting, infusion strength, and special modifier chances.