版本更新 0.5.3

POE2 0.53 版本:Simulacrum 重做 — 100% 瘋狂起步

2026-06-22 1 分钟阅读 来源:GGG 官方
POE2 0.53 Simulacrum 重做

POE2 0.53 Simulacrum 重做

Simulacrum 迎來重大重做:從 100% 瘋狂起步並可擴展至 200%,每波結束後可選擇首領、密度或更強修飾詞作為獎勵,取代原有低回報難度機制。

Simulacrum 全新機制

改版後的 Simulacrum 從 100% 瘋狂起步,逐波升級至最高 200%。每波結束後,玩家可從三種獎勵選項中選擇:增加首領戰、提升怪物密度、或啟用更強修飾詞以換取更高回報。舊有的低回報難度機制已完全移除。

獎勵曲線重構

獎勵系統不再與線性難度掛鉤,改為風險/回報自主選擇模式。勇敢的玩家可以疊加多重修飾詞來獲取極致獎勵,穩健型玩家則可選擇密度路線穩定收益。

首領變化

Simulacrum 中新增多個專屬首領變體,難度曲線重新校準以匹配 100%-200% 瘋狂範圍,確保全程挑戰性而非僅在最後數波才有壓力。

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New Simulacrum Mechanics

The reworked Simulacrum now starts at 100% Delirium and scales to 200%. After each wave, players choose from three reward paths: additional bosses, increased monster density, or stronger modifiers for higher returns. The old low-reward difficulty system has been completely removed.

Reward Curve Redesign

Rewards are no longer tied to linear difficulty. The new risk/reward choice system lets bold players stack modifiers for extreme returns, while steady players can follow the density path for consistent gains.

Boss Changes

Multiple new exclusive boss variants added to Simulacrum. Difficulty curve recalibrated to match the 100%-200% Delirium range, ensuring consistent challenge throughout rather than pressure only in the final waves.

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